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Map/server problem
Posted: Sun Jul 06, 2008 11:42 am
by BBloke
I'm not sure on the map but there appears to be a persistent lag problem with it. It could be mach4 if its the one with the opposing bases and one tunnel with the open walkway in between.
Its happened during two different times on the map. Just thought I'd mention.
Re: Map/server problem
Posted: Sun Jul 06, 2008 12:19 pm
by Del
It is mach4 alright. You get connection problems for a sec at the start of the map and maybe once or twice during the round. It is an issue since the last patch, and we are not alone, it has been experienced on other servers, whether running sourcemod, with/without plugins or just vanilla tf2.
Nothing really we can do, apart from not play the map if it is becoming too frustrating for y'all, until hopefully it's fixed in the next patch, or the googles and internets suggest something to do...
If I find anything, I'll let y'all know
Re: Map/server problem
Posted: Sun Jul 06, 2008 2:38 pm
by BBloke
Great... at least I@m not alone LOL.. One minute I'm on the stairs corner then exit I'm dead in open ground! LOL
Re: Map/server problem
Posted: Sun Jul 06, 2008 2:47 pm
by zombie lou
It happend to me 3 times in one round and every time i ended up in little pices.
Re: Map/server problem
Posted: Mon Jul 07, 2008 1:34 am
by Zed
same thing happens in the blackmesa map
Re: Map/server problem
Posted: Mon Jul 07, 2008 11:32 am
by MuG
Ive had similar lagspikes/collosal jumps in mach4 but no probs at all in blackmesa. Tis a pity because i love a good round of mach4!
Re: Map/server problem
Posted: Mon Jul 07, 2008 2:08 pm
by Zed
i never get lag on mach4...
Re: Map/server problem
Posted: Mon Jul 07, 2008 2:28 pm
by Del
try moving yer sniper scope a bit next time!

Re: Map/server problem
Posted: Mon Jul 07, 2008 3:16 pm
by Fester
we seen this before some time back with the other server come on SM get yer shit together
Fester

Re: Map/server problem
Posted: Mon Jul 07, 2008 4:01 pm
by Del
It's dem Valve feckers we have to shout at. It's also apparently a problem for DOD:S too. And their menu keys being unbound to slot 1-3 'fix' has broken an unbroken as well, grrrr.
Shoddy, sham, shoddy