My tf2 stuff and contributions.

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Renax
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Re: My tf2 stuff and contributions.

Post by Renax » Wed Jan 20, 2010 7:08 pm

yeah, metal ;P
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Buck
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Re: My tf2 stuff and contributions.

Post by Buck » Wed Jan 20, 2010 7:21 pm

I think il keep the orange scope as blue scope looks too similar to original at a quick glance making it hard to identify which sniper it would be (if it makes it into the game ofcourse) And wood stock for me feels better because it doesnt look as bland. Il wait more oppinions though but i think il end up going for wood.
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Renax
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Re: My tf2 stuff and contributions.

Post by Renax » Wed Jan 20, 2010 8:05 pm

Hmmm, I tried downloading 3ds max, but i do not understand anything :O
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Buck
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Re: My tf2 stuff and contributions.

Post by Buck » Wed Jan 20, 2010 8:34 pm

Well you should start with watching a lot tutorials, get familiar with UI, functions and stuff. Watch tutorials and follow them on anything, even if its modelling a chair, you can use the same techniques later on anything :)
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Renax
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Re: My tf2 stuff and contributions.

Post by Renax » Wed Jan 20, 2010 9:36 pm

So what I do is just Make a hat/weapon, send it to Valve and hope for it to get accepted`?

Oh and can you upload People to the program`? Like sending the Engineer in and change him`?
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Buck
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Re: My tf2 stuff and contributions.

Post by Buck » Wed Jan 20, 2010 9:49 pm

Nope, only hats and weapons, no changes in player models.
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Renax
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Re: My tf2 stuff and contributions.

Post by Renax » Wed Jan 20, 2010 10:19 pm

I meant if I could add an model into it and check if it fits...
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Re: My tf2 stuff and contributions.

Post by ofog » Wed Jan 20, 2010 10:31 pm

you can import one of the player models and use it as a reference when creating your hat/weapon/whatnot
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Renax
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Re: My tf2 stuff and contributions.

Post by Renax » Wed Jan 20, 2010 11:59 pm

Want to tell me which foulder they're located in`?
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Buck
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Re: My tf2 stuff and contributions.

Post by Buck » Thu Jan 21, 2010 1:11 am

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My next thing. Taking break on the rifle. Making Alligator shoes for sniper instead.
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