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New TF2 exploit found...

Posted: Wed May 21, 2008 12:25 am
by Supernova
Apparently, it's been found that crits are calculated clientside, so you can effectively intercept packets and ammend them before they're sent out.

Have a look at this:

http://www.youtube.com/watch?v=LMtlFyLLnYA

From how this was explained to me, he effectively re-rolled an attack until it was a crit, then fired - so there's a bit of a delay between clicking and firing, but.. constant crits.

No comments on the guy being a terrible soldier.

Ofcourse it's easy to spot, but you could bind the program to a key to crit when you wanted to.

this will be patched soon :D

Re: New TF2 exploit found...

Posted: Wed May 21, 2008 12:47 am
by Del
no, I will not have a look at that. It's a youtube link, posted by supernova. I smell astley in the air.

say it isnt so...

Re: New TF2 exploit found...

Posted: Wed May 21, 2008 10:56 am
by Supernova

Re: New TF2 exploit found...

Posted: Wed May 21, 2008 11:46 pm
by Fester
WHY????

Re: New TF2 exploit found...

Posted: Thu May 22, 2008 12:04 am
by Supernova
It's been fixed in tonight's anyway, yay

Re: New TF2 exploit found...

Posted: Thu May 22, 2008 6:31 pm
by tom589
lol he should have been on our server, we'd have shown him what we do to hacking, scripting bastards like him.


p.s. jase whatever you say i don't use scripts, i'm just tht good at getting you :P