DING DING, NEXT TF2 UPDATE

God and i thought he was normal
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oldmeme
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Re: DING DING, NEXT TF2 UPDATE

Post by oldmeme » Thu Aug 13, 2009 12:19 pm

I hope they can address camping that would result from a quick Arena mode patch :-?
And I have a feeling Nucleus will end up being horrible for KOTH. The center point is far too open and restricted. That makes it good for a tense capture in Arena, but it'll end up being very hard to defend.
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Doomzor
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Re: DING DING, NEXT TF2 UPDATE

Post by Doomzor » Thu Aug 13, 2009 1:00 pm

But being hard to defend is a good thing since the game will last 6 mins max, no? I think it is hard to spam sentries on Nucleus.
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Made a second video from one of our 6v6 pugs, check it out!

http://www.youtube.com/watch?v=T333Fs1Z9Ec" onclick="window.open(this.href);return false;

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DragoonKnight
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Re: DING DING, NEXT TF2 UPDATE

Post by DragoonKnight » Thu Aug 13, 2009 2:49 pm

koth rainbow
koth twisted
lalalalalalalalalalalalalalalalalalalalala :lol:
Dare you to enter the Festertrix? Home of the slow motion Weed!
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oldmeme
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Re: DING DING, NEXT TF2 UPDATE

Post by oldmeme » Thu Aug 13, 2009 3:16 pm

Doomzor wrote:But being hard to defend is a good thing since the game will last 6 mins max, no? I think it is hard to spam sentries on Nucleus.
Dooh, I read it wrong, I thought you would have to keep the point for a single run of three minutes beore winning :-?

Also, it's not the Sentries I'm worried about, it's the Snipers, what with the middle point being so open and so many delicious high points for Snipers. :evil:

EDIT: Also, did anyone else notice the strange looking metal plate on the Heavy's stomach on page 2?
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Flynnstone
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Re: DING DING, NEXT TF2 UPDATE

Post by Flynnstone » Thu Aug 13, 2009 3:31 pm

I think thats just a bad angle on his coat.
Who's this Bloke guy?
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Bowzie
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Re: DING DING, NEXT TF2 UPDATE

Post by Bowzie » Thu Aug 13, 2009 6:25 pm

More hidden links found in day2 update:
http://www.teamfortress.com/classless/h ... hic_lumps/" onclick="window.open(this.href);return false;
http://www.teamfortress.com/classless/hidden/war/" onclick="window.open(this.href);return false;
http://www.teamfortress.com/classless/h ... ard_mound/" onclick="window.open(this.href);return false;
http://www.teamfortress.com/classless/hidden/populace/" onclick="window.open(this.href);return false;
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Loud&Clear
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Re: DING DING, NEXT TF2 UPDATE

Post by Loud&Clear » Thu Aug 13, 2009 6:54 pm

finally, the ushanka!
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LazyEagle
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Re: DING DING, NEXT TF2 UPDATE

Post by LazyEagle » Thu Aug 13, 2009 6:57 pm

what's with the Robot?
I've always thought that robots would be a great thing for the Engi to have!
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Loud&Clear
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Re: DING DING, NEXT TF2 UPDATE

Post by Loud&Clear » Thu Aug 13, 2009 7:00 pm

uhh, that "100% free" and "still free" ribbons are worrying me...
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Doomzor
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Re: DING DING, NEXT TF2 UPDATE

Post by Doomzor » Thu Aug 13, 2009 7:03 pm

Engi with a robot bodyguard could be fun!
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Made a second video from one of our 6v6 pugs, check it out!

http://www.youtube.com/watch?v=T333Fs1Z9Ec" onclick="window.open(this.href);return false;

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