File name hints at assisting another Heavy.Del wrote:wtf???
the heavy has mulletude? I want my heavy to sport a mullet !
Heavy update (Could be this time next week!)
Re: Heavy update (Could be this time next week!)

Re: Heavy update (Could be this time next week!)
a heavy with a mullet(get a haircut, hippy
)?
check it out - it was there in the concept art -
from http://features.cgsociety.org/story_cus ... ry_id=4338


check it out - it was there in the concept art -
from http://features.cgsociety.org/story_cus ... ry_id=4338


- DragoonKnight
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Re: Heavy update (Could be this time next week!)
http://steamgames.com/tf2/heavy/badwater.htm
new payload map, one long stage instead of 3 seperate ones
new payload map, one long stage instead of 3 seperate ones
Re: Heavy update (Could be this time next week!)
I think this may help payload a lot, because this means the attacking team will be given forward/advanced spawn points based on their progress. Will make it easier to keep up the pressure on the offense.
- DragoonKnight
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Re: Heavy update (Could be this time next week!)
its a official map so i dont see why it wouldnt be added to the rotation unless the map isnt as good as it looks
Re: Heavy update (Could be this time next week!)
well there are a few official maps that aren't on the rotation. thats why i was wondering
- Toco
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Re: Heavy update (Could be this time next week!)
huray for the new payload map
Re: Heavy update (Could be this time next week!)
One if the map links i put up was the same as this abig payload map it looked good
think it was called haywood
think it was called haywood
