TF2 update, weapons info

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FullMetal_old
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Re: TF2 update, weapons info

Post by FullMetal_old » Thu Apr 17, 2008 6:13 pm

lol and that's just for medic!!! omg i cant wait till sniper and pyro ones
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S.COREA
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Re: TF2 update, weapons info

Post by S.COREA » Thu Apr 17, 2008 6:36 pm

FullMetal wrote:lol and that's just for medic!!! omg i cant wait till sniper and pyro ones
So you can stare at them and waste time not being able to achieve them?

ZING!

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FullMetal_old
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Re: TF2 update, weapons info

Post by FullMetal_old » Fri Apr 18, 2008 9:58 am

Yeah,i will look at them,all of them achived. Ha! :mrgreen: :mrgreen:
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heavy_the_hobbit
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Re: TF2 update, weapons info

Post by heavy_the_hobbit » Sat Apr 19, 2008 1:07 am

Johnimus Prime wrote:Erm...

Whilst practice makes perfect, some of those are going to be REALLY HARD!

Nothing a server full of friends couldn't do :D
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Advent
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Re: TF2 update, weapons info

Post by Advent » Mon Apr 21, 2008 11:46 pm

Careful now hobbit, hope you aren't suggesting unethically acquiring achievements :)
Just play on i say, same as BF2142 or Cod or any FPS with unlocks in them, if you continue to play and have fun the unlocks with come. If you focus too hard on getting particular ones it will wreck your head and more than likely cause you to quit.

You think valve decided to bump the medic first to encourage more people to play it? Seems like a solid idea to me, by the time other classes start getting unlocks there should still be a lot of helpful medics floating about.
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Fester
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Re: TF2 update, weapons info

Post by Fester » Tue Apr 22, 2008 7:37 pm

I agree advent tis the right way for them to go to get people into medic.

as for all the unlocks feck them they will come with time fecked if i am going to be running around trying to heal a flying pig or what ever else they have come up with :)

fester :ugeek:
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Johnimus Prime
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Re: TF2 update, weapons info

Post by Johnimus Prime » Tue Apr 22, 2008 8:21 pm

I got an acheivement by accident yesterday - impossible defence on granary. I joined when there were about 5 people on, 3 defending (not sure if they meant to cheat to get the acheivement) and there was something like 5 seconds left. It was quite funny, but at the same time I would have liked to 'acheive' it properly.
"Quit your whinging, lets start binging'"

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Johnimus Prime
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Re: TF2 update, weapons info

Post by Johnimus Prime » Wed Apr 23, 2008 5:59 pm

jased10s wrote:As long as it keeps u at the game who gives a flying pig.... lolz
Killing you, taking loads of abuse from Fullmetal every time he pwns me and my wasted attempts at trying to get revenge on Supernova for severing my spinal cord is quite enough to keep me on the server ;)
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FullMetal_old
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Re: TF2 update, weapons info

Post by FullMetal_old » Wed Apr 23, 2008 8:05 pm

Haha :twisted: :twisted:
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COOLer_sk
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Re: TF2 update, weapons info

Post by COOLer_sk » Thu Apr 24, 2008 3:16 pm

I saw this medic acheivements stuff before.
...
So i find it out - heres a pic with names - view discriptions in Del's post.

As u can see the acheivements already have their pic in game - so that why developers talk about medic - coz it halfway complited (i think)

Sadly no stuff for other classes.
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