Nice goin', pardner

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Cettu
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Re: Nice goin', pardner

Post by Cettu » Fri Mar 19, 2010 1:05 pm

Toco got the chocolate bar last night. The Heavy still shouts "Don't run! It's just ham!" after he eats it. :lol:
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BBloke
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Re: Nice goin', pardner

Post by BBloke » Fri Mar 19, 2010 1:19 pm

LOL @ Toco... it won't be long before they ship out that update with your ACME butt cleaner!!!!

Come on Toco... a pyro has to hit your buildings twice for total destruction whereas your wrench crits everyhit... I call that favouritism!!
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Pogue Mahone
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Re: Nice goin', pardner

Post by Pogue Mahone » Fri Mar 19, 2010 4:09 pm

So now Pyro's can specifically counter Engi's, That just makes the game real balanced :lol: Them hats look crap, god what's happening to my beloved Tf2 :(

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Re: Nice goin', pardner

Post by Diggers » Fri Mar 19, 2010 5:03 pm

I don't want a pimp hat, so you know when I go to craft my demoman hat, that's what I'm getting. Those new weapons are incredibly unbalanced
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Buck
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Re: Nice goin', pardner

Post by Buck » Fri Mar 19, 2010 5:20 pm

Unbalanced in wrong way i think, pain train is okay for competitive with good enough drawback so its balanced, but chocolate is way too underpowered, why would you replace your shotty or even sandvitch for that matter just to get 50 extra hp which doesn't stack with over heal.. and how often would a pyro get close enough to buildings to use melee where the flame is just as effective. IMO hammer should of been like -25% or -30% swing time and 30% or 50% more attack damage. chocolate should stack with overheals for total of 525 hp and maybe only heal you like 80 hp. drawback would be you cant drop it. I love the hats though, most of them are very clever.
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Doishy
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Re: Nice goin', pardner

Post by Doishy » Fri Mar 19, 2010 6:16 pm

I WANT SOLDIER HAT!
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Re: Nice goin', pardner

Post by Chairman_Meow » Fri Mar 19, 2010 6:52 pm

Yeah the Homewrecker is utter bolocks at the moment but as Bosco said in game, there might be a better use for it when the engie update comes around.
Really want the Demo, Pyro, Soldier and Heavy hats. Love the samurai helmet.
The medic's surgical mask drops as much as the camera beard so everyone should get that one pretty soon and it doesn't look all that bad either, especially with the Otolaryngologist's Mirror.
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oldmeme
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Re: Nice goin', pardner

Post by oldmeme » Fri Mar 19, 2010 9:12 pm

I WANT TO TRAVIS TOUCHDOWN IT UP LIKE A MOTHERFUCKING NORTH STAR

Or any hat at all really. I remain bare headed :(
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Toco
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Re: Nice goin', pardner

Post by Toco » Fri Mar 19, 2010 9:40 pm

hats are like the american ecconmy, 90% of the people have only 10% of the hats and 10% the people of 90% the hats
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Cettu
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Re: Nice goin', pardner

Post by Cettu » Fri Mar 19, 2010 10:34 pm

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2


Updated the new community-built hats so they can be crafted

Updated the Camera Beard and Medic Mask so they can be crafted as hats
:o :o :o :o :o :o :o
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