TF2 update, weapons info

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Del
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TF2 update, weapons info

Post by Del » Wed Apr 16, 2008 2:46 pm

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Re: TF2 update, weapons info

Post by FullMetal_old » Wed Apr 16, 2008 7:13 pm

Cool!!111111
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S.COREA
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Re: TF2 update, weapons info

Post by S.COREA » Wed Apr 16, 2008 11:33 pm

when does this hit?

und vill it cost?

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Re: TF2 update, weapons info

Post by S.COREA » Thu Apr 17, 2008 12:10 am

its 3 new weaps for each class i believe.

medic is jsut the first to be announced

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Re: TF2 update, weapons info

Post by Supernova » Thu Apr 17, 2008 8:12 am

Indeed, though I don't know how long it will be before the others come out seeing as they talked so much about the medic one it took ages :(
Also i wonder if the achievements are retroactive, i.e. if you already have the stats that they ask for will you get the achievement?
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Re: TF2 update, weapons info

Post by S.COREA » Thu Apr 17, 2008 8:19 am

Supernova wrote:Also i wonder if the achievements are retroactive, i.e. if you already have the stats that they ask for will you get the achievement?
Seriously doubt it. In my experience they never bother keeping up with overflow stats.

For real! I first heard rumor about medic stuff so long ago, that I thought it was just a rumor. And here we are still only with medic stuff!!! ZOMG WTF!

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Re: TF2 update, weapons info

Post by Del » Thu Apr 17, 2008 12:20 pm

here's a video of the goldrushmap and a few screenies

http://www.joystiq.com/2008/04/17/team- ... and-video/

The updates are supposedly hitting within a few weeks.

The main delay in getting it out is that it involved a lot of back end work tying the weapons unlocks persistently to your steam acc and setting up the support for all the other achievements. It's supposedly gonna be a lot shorter between the medic unlocks and the next class unlocks than it was between the announcement of the unlocks and the actual release of them. Better be, as Korea said, it was first mentioned months ago...
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Re: TF2 update, weapons info

Post by Del » Thu Apr 17, 2008 1:25 pm

http://shacknews.com/onearticle.x/52249

The complete list of new Medic-specific achievements follows:

1. First Do No Harm: Play a full round without killing any enemies and score the highest on a team of 6 or more players.
2. Quadruple Bypass: Heal a teammate who's taking fire from 4 enemies at once.
3. Group Health: Work with 2 other medics to deploy 3 simultaneous uber-charges.
4. Surgical Prep: Have an uber-charge ready before the setup phase ends.
5. Trauma Queen: Deploy 3 uber-charges in less than 5 minutes, and assist in 5 kills during that time.
6. Double Blind Trial: Deploy an uber-charge within 8 seconds of a nearby enemy medic deploying his.
7. Play Doctor: In a team with no medics, be first to switch to medic after a teammate calls "Medic!" and then heal 500 health.
8. Triage: Deploy an uber-charge on a teammate less than a second before they're hit by a critical explosive.
9. Preventive Medicine: Block the enemy from capturing a control point with an uber-charged teammate.
10. Consultation: Assist a fellow medic in killing 5 enemies in a single life.
11. Does It Hurt When I Do This?: Kill 50 scouts with your syringe gun.
12. Peer Review: Kill 50 medics with your bone saw.
13. Big Pharma: Assist a heavy in killing 30 enemies where neither of you die.
14. You'll Feel A Little Prick: Assist in killing 4 enemies with single uber-charge on a scout.
15. Autoclave: Assist in burning 8 enemies with a single uber-charge on a pyro.
16. Blast Assist: Assist in exploding 5 enemies with a single uber-charge on a soldier.
17. Blunt Trauma: Assist in punching out 4 enemies with a single uber-charge on a heavy.
18. Medical Breakthrough: Assist in destroying 8 enemy engineer buildings with a single uber-charge on a Demoman.
19. Midwife Crisis: Heal an engineer as he repairs his sentry while it's under enemy fire.
20. Ubi Concordia, IBI Victoria: Assist in killing 5 enemies on an enemy control point, in a single life.
21. Grand Rounds: Heal 200 teammates after they've called for "Medic!"
22. Infernal Medicine: Extinguish 100 burning teammates.
23. Doctor Assisted Homicide: Assist in killing 20 nemesis.
24. Placebo Effect: Kill 5 enemies in a single life while having your uber-charge ready, but undeployed.
25. Sawbones: Hit enemies with your bonesaw 10 times in arrow without dying or missing.
26. Intern: Accumulate 7000 heal points in a single life.
27. Specialist: Accumulate 10000 heal points health in a single life.
28. Chief of Staff: Accumulate 10 million total heal points.
29. Hypocritical Oath: Kill an enemy spy that you have been healing.
30. Medical Prevention: Save a falling teammate from dying on impact.
31. Second Opinion: Uber-Charge 2 teammates at once.
32. Autopsy Report: Provide an enemy with a freezecam shot of you taunting above their ragdoll.
33. FYI I Am A Medic: Use your bonesaw to kill 5 enemy spies who have been calling for "Medic!"
34. Family Practice: Uber-charge ten of your steam community friends.
35. House Call: Join a game that one of your friends is in and then deploy and uber-charge on him.
36. Bedside Manner: Be healing a teammate as he achieves an achievement of his own.
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Re: TF2 update, weapons info

Post by Johnimus Prime » Thu Apr 17, 2008 1:35 pm

Erm...

Whilst practice makes perfect, some of those are going to be REALLY HARD!
"Quit your whinging, lets start binging'"

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S.COREA
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Re: TF2 update, weapons info

Post by S.COREA » Thu Apr 17, 2008 5:43 pm

So... theres going to be this much stuff for all classes???

Seems like a crapton for 3 new unlocks.

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